Phaser.js Web Game

Created in my spare time as a small little project, a HTML5 and JavaScript game. Due to the assets being run through HTML5 rather than older methods such as Flash or Unity Web Player the game is of a rather small size and can run on any device with a screen larger than 480px by 640px in resolution.

All assets are loaded and controlled through JavaScript with the Phaser.js library leveraged to handle physics of the assets.


comments powered by Disqus