Phaser.js Web Game

Created in my spare time as a small little project, a HTML5 and JavaScript game. Due to the assets being run through HTML5 rather than older methods such as Flash or Unity Web Player the game is of a rather small size and can run on any device with a screen larger than 480px by 640px in resolution.

All assets are loaded and controlled through JavaScript with the Phaser.js library leveraged to handle physics of the assets.

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